Difference between revisions of "Skills"
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'''Important:''' skills that don't belong to your class, will cost 2 Skill points to level up. Example: if you are class Engineering, leveling up the skill Cooking will need 2 skill points. | '''Important:''' skills that don't belong to your class, will cost 2 Skill points to level up. Example: if you are class Engineering, leveling up the skill Cooking will need 2 skill points. | ||
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− | Recipes usually belongs to one of the skills, and have a minimum level required for player use it. | + | Recipes usually belongs to one of the skills, and have a minimum level required for player use it. Skills also determines the output of some actions, like more harvests in Farming, better catch in Fishing, more chances of critical hits when using weapons. The full list of effects will be available soon. |
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The list of skill is (divided by the class they belong): | The list of skill is (divided by the class they belong): | ||
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Latest revision as of 10:45, 5 July 2020
Skills are abilities the player has and are required to perform tasks in the game. There are several skills, divided into the player Classes. They have levels with a maximum of 25 levels. To level up a Skill, you need to spend a Skill Point that you earn when you level up.
Important: skills that don't belong to your class, will cost 2 Skill points to level up. Example: if you are class Engineering, leveling up the skill Cooking will need 2 skill points.
Recipes usually belongs to one of the skills, and have a minimum level required for player use it. Skills also determines the output of some actions, like more harvests in Farming, better catch in Fishing, more chances of critical hits when using weapons. The full list of effects will be available soon.
The list of skill is (divided by the class they belong):
- Operational
- Cooking
- Farming
- Fishing
- Crafting
- Medical
- Medicine
- Biochemistry
- Engineering
- Chemistry
- Mechanics
- Advanced Crafting
Dexterity is a special skill that is shared by all the classes, leveling it will cost only one Skill Point.