Difference between revisions of "Seeds"

From TESS-GEN
(Created page with "Seeds requires Farm Fields to be planted and grow. At the end of the growing process, the field can be harvested to give ingredient. After the harvest, the field is empty...")
 
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Seeds requires [[Farm Fields]] to be planted and grow. At the end of the growing process, the field can be harvested to give ingredient.
 
Seeds requires [[Farm Fields]] to be planted and grow. At the end of the growing process, the field can be harvested to give ingredient.
 
After the harvest, the field is empty and require a new seed.
 
After the harvest, the field is empty and require a new seed.
Fields don't have type, the amount of water needed is controlled by the seed type. See [[Seeds]] section for more information.
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During the harvest, player have a random change of earning Worms (a type of [[Fishing Bait]]). The chance depends on the player Farming skill level.
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Fields don't have type, the amount of water needed is controlled by the seed type. The seeds are divided into 3 categories for the water requirement:
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* Arid: seed consume only one unit of water every two hours
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* Normal: seed consume two units of water every two hours
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* Water: seed consume four units of water every two hours<br>
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During the harvest, player have a random change of earning Worms (a type of [[Fishing Bait]]), an extra seed bag of same type, and more units of the item harvested. The chances depends on the player Farming skill level.
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Seeds need to be bought in the game's HQ, and come in bags with 3 seeds. Only one seed is required in a field. You can also find players selling spare seed bags they earned during harvests.
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No extra care is needed for the seed, like Tending. The basic requirement for a seed to grow is: water. Without water the seed will stop growing. Farm Fields can hold up to 50 units of water. To water a field you need to have a water tank or a water barrel near the field, then touch the field and select 'Load Water' in menu. The [[Irrigation System]] provides water continuously, removing the need of the player to touch and select 'Load Water' in every field.
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Seeds don't require the field be fertilized when they are planted, but the growth time will be increased 25% in this case. If you plant a seed in a fertilized field, the time will be normal for the seed. If you add the fertilizer after planting the seed, the time will be reduced 10% (you end with a 15% increase of time as penalty for not planting in a fertilized field). For more information about Fertilizers, consult [[Compost Bin]] section.
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Speed Grow is a chemical fertilizer (requires chemistry skill to be produced) that can reduce growth time up to 25%. It can be applied in fertilized and not fertilized fields.

Revision as of 11:04, 16 March 2020

Seeds requires Farm Fields to be planted and grow. At the end of the growing process, the field can be harvested to give ingredient. After the harvest, the field is empty and require a new seed.
Fields don't have type, the amount of water needed is controlled by the seed type. The seeds are divided into 3 categories for the water requirement:

  • Arid: seed consume only one unit of water every two hours
  • Normal: seed consume two units of water every two hours
  • Water: seed consume four units of water every two hours

During the harvest, player have a random change of earning Worms (a type of Fishing Bait), an extra seed bag of same type, and more units of the item harvested. The chances depends on the player Farming skill level.
Seeds need to be bought in the game's HQ, and come in bags with 3 seeds. Only one seed is required in a field. You can also find players selling spare seed bags they earned during harvests.
No extra care is needed for the seed, like Tending. The basic requirement for a seed to grow is: water. Without water the seed will stop growing. Farm Fields can hold up to 50 units of water. To water a field you need to have a water tank or a water barrel near the field, then touch the field and select 'Load Water' in menu. The Irrigation System provides water continuously, removing the need of the player to touch and select 'Load Water' in every field.
Seeds don't require the field be fertilized when they are planted, but the growth time will be increased 25% in this case. If you plant a seed in a fertilized field, the time will be normal for the seed. If you add the fertilizer after planting the seed, the time will be reduced 10% (you end with a 15% increase of time as penalty for not planting in a fertilized field). For more information about Fertilizers, consult Compost Bin section.

Speed Grow is a chemical fertilizer (requires chemistry skill to be produced) that can reduce growth time up to 25%. It can be applied in fertilized and not fertilized fields.