Difference between revisions of "Open Beta Testing"
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'''= What we need now is:'''<br> | '''= What we need now is:'''<br> | ||
− | * Players to get and wear the HUD the maximum amount of time possible. We need to see how stats chances. You will earn 1 experience points every 2 hours you are wearing the HUD (this is a main feature, not only for the beta).<br> | + | * Players to get and wear the HUD the maximum amount of time possible. We need to see how stats chances. You will earn 1 experience points every 2 hours if in Normal mode, and 4 hours if in Easy mode, while you are wearing the HUD (this is a main feature, not only for the beta).<br> |
* Landowners to set the weather system for tests. If they are Alienum landowners, better, it will help have a flow of users with the HUD on. | * Landowners to set the weather system for tests. If they are Alienum landowners, better, it will help have a flow of users with the HUD on. | ||
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Revision as of 17:56, 4 July 2020
== Testing Open Beta - First part ==
For the first part we want to test the HUD and its reaction to the weather system, and also how the stats will react to food and drinks and the overall use of the HUD.
= What we need now is:
- Players to get and wear the HUD the maximum amount of time possible. We need to see how stats chances. You will earn 1 experience points every 2 hours if in Normal mode, and 4 hours if in Easy mode, while you are wearing the HUD (this is a main feature, not only for the beta).
- Landowners to set the weather system for tests. If they are Alienum landowners, better, it will help have a flow of users with the HUD on.
= How to get the HUD and register:
- Go to the TESS-GEN HQ (the white big building close to the Alienum HQ), and get the HUD in one of the vendors.
- Wear the HUD and answer the simple questions it will ask. For more information about these questions, check How to Play. You can touch the HUD any time to start the registration process. The HUD will not work if you don't complete the registration.
- After you complete your registration, you are able to start to play. For now we only have the HUD and the weather, but we are working to make the crafting part, hunting, fishing, and missions ready soon.
= Backpack, Consumables, and Ingredients
- A record for the Backpack filled with food and drinks will be created, you just need to get a free model in the backpack vendor at the store (it is below the main building). For now only the Invisible model is available. You will need to wear the Backpack to use it.
- We will scatter some gathering points (barrels) around the sim (station and ground, including the caverns). These gathering points can give free ingredients that are loaded into the backpack, once a day. The chances of getting something is random (and depends on Dexterity level). You can use them to test how they will react.
- We also will have a NPC giving free MREs once a day. If your stats get low, just detach the HUD and wait for when you can get free MREs. Stats don't decay when you are not wearing the HUD. Important: they will be available for only 5 days (that is the time for the beta test)
= How to setup the weather system:
- If you are a sim owner, or is renting a full sim, ask for it to be added to our server with temperature of your choice.
- if you have a parcel, get the first free Parcel Thermostat in the TESS-GEN store (it is below the main building).
For more information check the Weather System section.
IMPORTANT
- This is a preliminary test with the HUD. All the other parts of the game will be released as final products (version 0.5 for now), but they all will have updates when necessary (automatic updates for most of them).
- By participating in the beta you agree to join the official TESS-GEN group (group joiner available in the HQ), and also report all the problems you find in the game to Sernance Resident (we don't have the ticket system ready yet for this game, so send notecards to him)
If other games runs with a lot of problems, we can launch ours with a few problems :P And we need to launch, money is getting real short.